Chapter 1 First Catch Your Rabbit: Creating Concepts and Characters
Chapter 2 How Storyboard Took Over the Movies (And Television)Live Action and Animation Boards
Chapter 3 Putting Yourself into Your Work
Chapter 4 Situation and Character Driven Stories
Chapter 5 Treat 'em rough: beginning character design and setting story rules
Chapter 6 Appealing or Appalling? Developing your Characters
Chapter 7 Working with Multiple Characters
Chapter 8 Beauties and Beasts: Creating Character Contrasts in Design
Chapter 9 Color and Design in Storytelling
Chapter 10 Starting Story Sketch: Compose Yourself
Chapter 11 Boarding Time: Getting with the Story Beat
Chapter 12 Roughing It: Basic Staging
Chapter 13 The Big Picture: Creating Story Sequences
Chapter 14 Patterns in Time: Pacing Action on Rough Boards
Chapter 15 Present Tense: Creating a Performance on Storyboards
Chapter 16 Color My World: Art Direction and Storytelling
Chapter 17 Show and Tell: Presenting Your Storyboards
Chapter 18 Talking Pictures: Assembling a Leica, Story Reel or Animatic with a Scratch Track
Chapter 19 Team Storyboard: Working on Group Projects
Chapter 20 Maquette Simple: Modeling Characters in Three Dimensions
Chapter 21 Building a Better Mouse: Creating Final Model Sheets
Chapter 22 Screen and Screen Again: Preparing for Production
Chapter 23 Appendices: Animated Interviews